Na revista The Economist do passado dia 21.12 li o artigo "Can Lego remain the world's coolest toymaker?"
"Over the past 20 years the company’s revenue has grown ten-fold, reaching DKr 66bn ($9.7bn) in 2023. A decade ago it became the world’s largest toymaker by revenue. Today its sales are greater than those of its two biggest rivals—Mattel, creator of Barbie, and Hasbro, maker of Nerf guns—combined
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We need to stay relevant for kids and adults,” says Mr Christiansen. New sets keep coming; nearly half the products in its range in 2023 were released that year. The firm also makes more than 140 elaborate sets, some with thousands of pieces, for adult fans of Lego (AFOLs), who now account for one-fifth of sales [Moi ici: A inovação e a adaptabilidade são cruciais. As PME podem inspirar-se na capacidade da Lego para actualizar a sua linha de produtos e entrar em novos mercados]
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Competing with the online world for time is hard. [Moi ici: Interessante. Algo que falta em muitas empresas, estar atento aos não-concorrentes que são concorrentes e por vezes são os mais importantes] On average, American children aged 8-12 spend 4-6 hours a day watching screens of various types... That is why in 2022 Lego invested in a partnership with Epic Games, maker of 'Fortnite', to build 'engaging digital experiences for kids of all ages'
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Family ownership allows Lego to take the long view, Mr Christiansen says. (A foundation owns a quarter of the firm; the Kristiansen family owns the rest.)" [Moi ici: O planeamento a longo prazo e a manutenção de uma identidade de marca clara podem ser vitais para o sucesso duradouro]
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